Tuesday, July 29, 2008

Jose Gonzalez's Vampirella



Among horror heroines, Vampirella really stands out to me as something special.

I'm trying to create a horror heroine of my own, in my novel Night Falls on a Fairy Tale, so I've analyzed Vampirella pretty closely, trying to figure out just what the x-factor is that makes her so fascinating and appealing. I believe I've found the answer. Unfortunately, it's almost entirely visual, and therefore of extremely limited usefulness where prose fiction is concerned, but it is quite interesting, so I thought I'd share it here.

What about the costume? It's certainly what catches the eye first, it's a crucially defining feature, and it's an obvious source of appeal. This excellent overview of Vampirella's costume quotes model Barbara Leigh as saying, "to me, Vampirella is her costume." Be that as it may, I don't think the costume, by itself, is the je ne sais quoi I'm looking for. A sexy costume, even one that's interesting and well-designed, only goes so far. Ultimately, a character has to come to life inside it.

I have a theory that the costume actually goes some way toward helping Vampirella come to life for readers. What makes it work, to my mind, is the way it functions as an iconic outline, in the sense elaborated by Scott McCloud in Chapter 2 of Understanding Comics. There, McCloud explains the intensifying power of iconic simplification. In his own words:


McCloud goes on to explain how and why more "cartoony," iconic images tend to absorb us and elicit empathy and identification; he contrasts that with the tendency of more realistic images to strike us as more objective, even alienating:

What's amazing about Vampirella's costume is that its look is strong, sharp, and definitive enough to retain its iconic power almost entirely regardless of how much realistic detail is poured into it. The costume basically nullifies the objectifying, alienating effect of realism illustrated above; even when Vampirella is rendered photo-realistically, the costume continues to lend her that powerful air of iconic simplicity.

To illustrate the importance of this iconic quality, consider another, far less successful horror heroine whose costume doesn't achieve it. Part of Satana's weakness as a horror heroine is that there's no "iconic anchor" to her whole look. She's barely recognizable as the same character in the following three images:



Contrast that, now, with the following three images that are clearly and instantly recognizable as Vampirella:




Whereas Satana's costume and overall look are cluttered, inconsistent, and confusing, especially as realistic detail is added, Vampirella's are quite durable, retaining their iconic punch across significant variations in style, context, and degree of realism.

That brings us to Jose Gonzalez, because it's precisely what he pours into Vampirella's iconic outline that brings her to such vivid, unforgettable life. Gonzalez is often referred to as the definitive Vampirella artist, and I'd go so far as to say that if all the other artists who tackle the character suffer in comparison, they benefit immensely from the way his version resonates in our collective unconscious.

Superficially, Gonzalez's version seems to stand out because it's so jaw-droppingly beautiful and realistically detailed:

No other Vampirella artist really comes close to matching Gonzalez by these measures.

The beauty he imbues her with is idealized, but very natural in kind. She looks like she could be a particularly stunning model or actress from the '70s. Contrast that with the revoltingly blow-up-doll-ish version rolled out for the Bad Girl boom of the '90s:

Ugh.

As for realistic detail, Gonzalez actually builds up an uncannily lifelike representation in the reader's mind through a number of techniques. One of those, remarkably enough, is the way he ranges all up and down the spectrum of realistic detail and iconic simplification. Sometimes, his Vampirella is damn near photo-realistic:

Sometimes she's quite simple and sketchy:

Most often, she's somewhere in between:

Often, these images seem more detailed than they are simply because the details are so well-chosen and perfectly proportioned.

To see what really brings Gonzalez's Vampirella to life, sets her apart, and makes her special and unique among horror heroines, requires that we look a little deeper. It's his mastery of expression and body language. Essentially, Gonzalez creates for Vampirella a rich, textured, subtle inner life that goes far beyond anything you'll find in any thought balloon, and he conveys it strictly through his art. Following Gonzalez's Vampirella on the page is like watching an actress in a dodgy role with a fair-to-middling script somehow tap into her greatness and give the riveting, breakout performance of a lifetime. Vampirella says some awfully groanworthy and melodramatic stuff, but Gonzalez almost always finds a way to sell it through her posture and expression.

The irony is that he then depicts her as a bad, hammy actress in her stint making B-movies with Pantha.

Gonzalez's mastery is awesome to behold, and I could give examples of it ad infinitum, but I'll just focus on three to make the point.

The first is his solid grasp of faces in profile. To judge from other artists' efforts, drawing a face in profile well must be horrendously challenging:

(Sutton)


(Nebres)


(Mayo)


(Small)


(Stinsman)

My impression (based on an unscientific but fairly careful survey of a stack of comics relevant to this post) is that artists generally avoid profile shots, preferring to draw characters, especially female characters, at other angles or straight-on.

By contrast, Gonzalez renders Vampirella in profile often. Given the apparent difficulty in just making a character's face even vaguely and consistently recognizable, he conveys an astonishing range, complexity, and subtlety of feeling, to beautiful effect:






I could go on and on, but I trust you get the idea.

A second facet of Gonzalez's wondrously expressive art is his skill in tracing subtle shifts in mood and feeling over a sequence of panels.

These three panels depict a few seconds of conversation. In the first panel, almost a straight-on shot, Vampirella is looking up attentively at the speaker and her shoulders are slightly hunched. The next panel switches to a profile-view, emphasizing two subtle changes--as she enters the conversation, she tilts her head almost imperceptibly forward and demurely lowers her lashes. It also introduces her interlocutor into the frame as an objective presence. The third panel returns to a straight-on shot, but one that's significantly different from the first. Whereas the first was more objective and distant, this one puts us much more subjectively into her headspace. She's not looking at her interlocutor any more, even though he's now visually crowding into the frame as obtrusively as he's conversationally imposing on her. Not only has the direction of her gaze shifted, but her eyes have lost some focus as she thinks. Her shoulders have gone from slightly hunched to slightly slumped, also indicative of her turn inward. All of this clearly conveys some very fine-grained fluctuations in Vampirella's mood, thoughts, and feelings.

I've focused so far on Gonzalez's mastery of facial expression, but he displays an equal facility for body language.

In the page above, we see a conversation in which Vampirella shifts her posture five times (once per panel) to varying degrees. Each shift seems entirely natural, and expresses a nuanced emotional change in reaction to Adam's words or what she herself is saying. We actually only see one full-length shot, and only two more that show her upper body, but even the tight head shot suggests its own motion and posture, meaningfully distinct from all the others.

The third example I'd like to highlight is almost invisible unless you look for it. Gonzalez demonstrates a brilliant sense of personal space--how it reflects relationships and plays out in interactions. We see that to some extent in both illustrations I've used for the preceding point.

Here's about as explicit an illustration of it as we're likely to find. What I love about this page is the contrast between Pendragon's greeting hugs for Vampirella and Pantha, subtly yet clearly reflecting the different levels of comfort and closeness he feels with them through eye-contact and how straight-on or sideways the hug is. These are the kinds of little touches that, panel by panel, page by page, issue by issue, year in and year out, add up to a sense of real personality and life in these characters.

In conclusion, this is what makes Vampirella special: Gonzalez imbues her with a soul. Working only with her visible outward appearance, he animates her with an inner life rich, deep, and appealing enough to far transcend the limits of her scripted thoughts, words, and actions.

26 comments:

Gene Phillips said...

WOW!

I was never a VAMPIRELLA reader in her heyday and most Vampicomics in my collection are second-hand pickups by Harris. But I've always thought the character had a special mythic appeal, and this essay really brings it home.

I think you're right about the iconicity of the costume: like Batman's, it's fairly simple but balances visual elements so that it becomes memorable.

Excellent piece, Curt!

Doug, UK said...

Groovy Age introduced me to Gonzalez's Vampirella, for which I'm eternally grateful. Delighted to see this extended meditation on just why Gonzalez's work is so iconic, so . . GROOVY!

Mirko di Wallenberg said...

Whaw, I always enjoyed your opion pieces because of their often thought provocing quality but this piece regarding Vampirella is one of the best reviews I have ever read regadering Vampirella or in general! Thanks!
www.marisa-mell.blogspot.com

The Headless Werewolf said...

You deserve a Rondo for this review of Gonzalez's work. Splendid!

SpaceJack said...

Great roundup and writeup of Gonzalaz's Vampirella. Gorgeous choices to highlight. I think it's fair to say that he "owned" that character.

It's worth noting that a lot of the painted covers were done by Frazetta, and I don't think he had any trouble "getting" the character. But he's Frazetta.

And I wouldn't say that profiles are especially hard to do; any comic book artist should be competent at front, profile and 3/4 views. You'll see a lot of artists who stick mostly to those angles. Gonzalez is able to rotate the head in his mind to get all those subtle angles between.

I have to admit I'm not too crazy about the other artist interpretations of the character.

I wonder if Gonzalez used a lot of models. I remember reading that when Neal Adams was doing Ben Casey, he had a lot more time to work a few panels for a daily strip than he would for a comic book, so he got a lot more reference poses and photos. He was very ambitious about drawing unusual angles and perspectives.

I picked up a volume of Vampirella reprints last year, it was a lot of fun to read. The only disappointment (and it was a big one) is that the Frazetta covers were only printed as thumbnails on a single page. Bummer.

Akubi said...

Yummy!

idle. said...

Curt, this is an outstanding review of Gonzales' Vampirella. Really made me much more interested in reading his work. Thanks.

invasores espaciales said...

What a mighty woman, Vampirella.
I like Satana too...
Excelent post!

AndyDecker said...

Great article, Curt.

I came to Vampirella back then when the Warren edition was on it´s last two years or so. I loved Mayo´s art and despised Nebres - still do - and never saw much of Gonzalez at the time. But he made Vampirella the character it became.

I used to have the now famous wallposter, wonder whatever happened to it. The costume is iconic, no doubt about it. It is kind of ironic that of all the costumes out there this is one that never could work in reality. Lol.

It is a shame that Harris dropped the ball with the character. Who would have ever thought it would be so hard to write and draw Vampirella which seems so deceptingly simple.

Anonymous said...

... and I totally agree with the comment "revoltingly blow-up-doll-ish version". Isn't a lot of modern art like that, or am I getting old? In the UK we were spoiled with loads of Spanish and Italian artists in our comics so we saw this sort of artistic commitment a lot.
Thanks for a great critique.. MORE I say!

Seven Legion said...

vampirell-a
satan-a
I'm wrong or there was the fashion to name heroines in a italic-like way? Someone can explain me this strange fact?

michael farris said...

Great overall analysis and I'm especially impressed with your examination of the body language and interplay issues that distinguish Gonzales. Wonderful stuff.

And I couldn't agree more that the 1999 blow-up doll version looks hideous.

Curt Purcell said...

Thanks for the kind words, everyone! Putting this post together was the most fun I've had blogging in a while.

Spacejack--the profile problem is one that's irritated me for many years now. Male characters seem to do better in profile--something about their squarer jaws and noses, I'd guess. The more delicate features of female characters really seem to pose a challenge for lots of artists who can make them look beautiful from other angles. You can say "any comic book artist should be competent at front, profile and 3/4 views," but I'm telling you, this is what I've noticed for quite some time now.

michael farris said...

I remember an interview with Jaime Hernandez (who with Gilbert drew the most totally realistic female characters ever in comics) where he mentioned that drawing females in profile was especially tough. He singled out Archie's Don DeCarlo as being especially gifted in this area.

Apropos of nothing: It occurs to me that the (very sadly) late Mexican soap actress Mariana Levy circa 1991 would have been a great choice for a film Vampirella:

youtube.com/watch?v=s9AtXqQnsc0

Martin said...

This is quite a slab of analysis for a blog, a medium more commonly used to report boring people's boring lives.

I was particularly interested in McCloud's pointing out how Herge incorporated iconic characters with realistic props, reflected in your analysis of Vampirella's costume and character.

Another good example here is the frame with a realistic Vampirella with a caricature of Pendragon in the background.

Martin Wisse said...

Excellent overview of what made Gonzalez' Vampirella so great; you hit on exactly what fascinated me about it. I was too young to buy Vampi and the other great Warren mags off the rack, but did manage to buy a few cheap back issues from the local comic shops when I got serious into comics. It fascinated me because it was so different from the mainstream of US comics.

SpaceJack said...

Curt, you could be right about a female profile being tricky. (Personally, I still find all angles difficult. If profile starts becoming harder or easier than the others, I'll let you know.)

The reason I figured profile to be relatively easy, is because it and front view are the views you learn in every how-to-draw-figures course or book, and I think it's particularly easy to memorize the basic construction and measurements for that view.

But it's also possible that the subtle female differences are harder for most people to capture in profile. (What's not easy is winging it - I definitely need to construct the basic skull and jaw shapes before attempting a profile.)

None of which diminishes Gonzalez's ability to draw gorgeous Vampi profiles.

Anonymous said...

What issue is the third Satana image from?

theproffet said...

Nice piece, brings back memories . . .
I was always a bit more impressed with the covers though, especially Sanjulian's--his Vampi was iconic . . .

Seven_legion said...

Yes, lets talk about the third Satana's image... apart the halfnaked Satana, we can see another woman. Well, not the face but a lot more else of her... Notice also the unbelievable fish-net dress...it seems to come directly from Zora's pages... Really that kind of images where a male teenager can run his han.. err.. his fantasy for hours and hours! Same on USA! Would this be the stuff you want to display to your childrens?
...really this is something we never wanted to see in an american comic... tsz, tsz... ;)

michael farris said...

The second female in that panel is Clea, Dr Strange's girlfriend in her basic 60's/70's costume, designed presumably by Steve Ditko.

http://en.wikipedia.org/wiki/Clea

gandydancer said...

in the photo-realistic example you use--my understanding was (and is, correct me if i'm wrong) that IS a photo. and that gonzales used photos a good deal of the time. hence the use of zip-toney type stuff in there. i know it's not zip-tone, but i'm forgetting the name of the process that causes that pixellatey type of rendering. i remember in all the foto-funnies from nat lamp you'd see the same kind of render.

either way, i am lucky enough to have almost the entire run of original vampi--i started collecting them back in the early eighties when no one was very interested--and i'm only missing a few issues. gonzales was THE vampi artist, though i also like sanjulian's stuff. JG was incredible at capturing nuance and movement, and i love his work. i too have the wall poster. :)

the satana i remember and love was the one you posted (i think) second to last--the one who appears in the spidey team-up with dr. strange (where dr. s becomes a werewolf) and then the spidey team-up with...well, with satana. ah, the seventies, when the occult reigned supreme! in those two issues her costume is extremely identifiable and awesome--purple bodysuit that recalls succubus erika bianchi's (satana's even got the lush red hair!) in 'the devil's nightmare', cloven hoof boots with sort of hairy-goatish legwarmers, and those big-assed ram's horns. i feel bad for satana because i liked her a lot as a character, and i can't really fault her for getting bounced around from artist to artist. vampi was extremely lucky in that she did have such an iconic, unfuckable-with kind of costume.

satana's costume was the shit when it was drawn properly, but it was rarely done so.

and props to you for calling out the 90's version of vampi as faux bad girl, blow up doll and IMO, weaksauce. true vampi fans know that vampi ended with warren back in the day. this new chick is not my vampi and she never will be.

Curt Purcell said...

Gandy, I'm sure you're right about the photos. By any chance would you know anything about Gonzalez's model(s)?

Agree about Sanjulian! Most of my favorite covers are by him.

I like Satana well enough, but neither she nor Dracula's daughter Lilith ever quite gelled the way Vampirella did.

I really wish I could love the more recent Vampirella stuff, but it just suffers so horribly in comparison to the Warrens. Oh well! At least we'll always have those.

absence said...

Hi.
Pepe Gonzalez died this week.

vampilore said...

One of the best artists of the last century, Pepe defined Vampirella and set a goal post that very few artists have even got near.

I still cannot believe that such a great man is no longer with us.

It is said that you don't regret the things you do, you regret the things you DON'T do - and I bitterly regret that I never got to meet Pepe. At least I do have a piece of his art on my wall, which has now become even more significant to me.

I fell in love with Pepe's Vampirella in the 1970s, and that love has never abated.

tebeosfera said...

Excelent comment
Here, in Spain, we've written the biography of Gonzalez after his death:
http://www.tebeosfera.com/autores/jose_gonzalez.html